
A literacy coaching app to upskill parents in synthetic phonics and teach critical reading skills during bedtime stories.
Services Rendered:
UX/UI design, Branding & Marketing, Content Creation, Development
Industry:
Education Technology
Tools:
Figma, Figjam, Canva, Midjourney, Bubble, Google Suite,
http://www.moonriseeducation.com
I conducted an extensive literature review, online surveys, 1:1 interviews, a competitive analysis and online surveys to determine that there is a significant need for additional support to aid families in helping young kids develop sound reading skills.







To encourage regular reading aloud I created a library interface of age appropriate books.
The feedback from this was positive, but parents asked for daily book suggestions so they didn't have to search for what to read.
Recognizing that not all parents are confident with English or can afford physical resources, I created a flashcard interface to deliver level-appropriate letters and their sounds.
Whilst parents though this was useful, most parents said they'd prefer not to be getting their phones out during read aloud time.


Recognizing that not all parents are confident with English or can afford physical resources, I created a flashcard interface to deliver level-appropriate letters and their sounds.
Whilst parents though this was useful, most parents said they'd prefer not to be getting their phones out during read aloud time.

With the goal of employing a teach-the-teacher methodology, I created a simple video interface to upskill parents on pedagogy and literacy instruction.
Parents found this useful but suggested that they might not want to watch a video, requesting a text summary of the lesson accompany the video.
This phase produced a user-friendly design that attempts balances aesthetics with functionality.
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The home page focused on navigation, providing a simple way to find the day's content.
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A tangible prototype was built to test the app's core functionalities and user interactions. To prepare parents to deliver learning 2 streams of learning were created
I Created a functional MVP to test ‘Today’s Learning,’ flashcards, and reading strategy videos
Enabled early testing of user flows and overall navigation
The MVP allowed me to test user flows and interaction patterns giving me a sound understanding of the user experience and identify areas for improvement. Iterations were made based on initial feedback, ensuring that the app’s structure not only addressed the educational challenges but also resonated with the day-to-day realities of its target users.




"We are really into the flash cards. Suddenly my girl can see letters everywhere - she’ll be in the middle of something and then she’ll cry out with excitement when she suddenly spots a letter!" - Mother of a 3yr old.
The tests provided valuable insights into what adjustments were needed to provide a smooth and valuable user experience




"It would be good to see how we're progressing to help reward and encourage my kids." - Father of 2 (2 and 4 years old).





"We are really into the flash cards. Suddenly my girl can see letters everywhere - she’ll be in the middle of something and then she’ll cry out with excitement when she suddenly spots a letter!" - Mother of a 3yr old.
The tests provided valuable insights into what adjustments were needed to provide a smooth and valuable user experience



"It would be good to see how we're progressing to help reward and encourage my kids." - Father of 2 (2 and 4 years old).

I returned to Figma to build out a new UI and test my latest ideas. Throughout this design process I made the following changes:
To address the needs of users and provide immediate, targeted support, the Home page displayed only an AI Chatbot interface so that users could quickly receive immediate answers to their questions.
In Bubble, we quickly created and tested a progress feature that allowed users to record & track known sounds and letters and provided a history of learning.



